SI 413 Fall 2021 / Project


This is the archived website of SI 413 from the Fall 2021 semester. Feel free to browse around; you may also find more recent offerings at my teaching page.

Lua

Lua is a scripting language that was greated by a team of computer graphics researchers in Brazil in the early 90s. Since then, the language has grown to be a fully-functional general scripting language, although its primary uses are still in the realm of computer graphics. In particular, Lua has become very popular as a scripting language for computer gaming applications. The language supports many different styles of programming, including functional, procedural, and object-oriented.

Useful Links

Tools

We will use the official Lua interpreter version 5.3.

Everything you need is already installed on CS department lab machines.

To install on your virtual machine, follow these steps:

  1. Run sudo apt install -y lua5.3
  2. That's it!

How I will run your code

The programs you submit should be in a single file called proj.lua, for either part of the project. I will test your code by running the following commands using the software available in the lab environment or using the instructions above:

lua proj.lua

Phase 1 Requirements

For this language, you need to implement modifications B, C, D, F, G, H, and I. See the Phase 1 page for details on what this means.

Phase 2

See the Phase 2 Page for the list of suggested problems. Of the ones listed, I recommend the following as being most well-suited for ruby:

  1. Matrix Calculator
  2. Image Creator
  3. Game Scheduler
  4. TODO list
  5. Game with hidden agenda
  6. Guess the language
  7. Find the missing digits
  8. Sports Ticker
  9. Rock, Paper, Scissors
  10. Music Maker
  11. ??? (you choose!)