/* SI 413 Fall 2011 * value.hpp * C++ header file for the Value class. */ #ifndef VALUE_HPP #define VALUE_HPP #include <iostream> #include <cstdlib> using namespace std; // Forward declaration of the Lambda AST class so we can have // pointers to Lambda objects. class Lambda; // This gives the type of what's stored in the Value object. // NONE_T means nothing has been set yet. enum VType { NUM_T, BOOL_T, FUN_T, NONE_T }; class Value { private: // The value is either an int, a bool, or a pointer to a Lambda. union { int num; bool tf; Lambda* func; } val; VType type; public: Value() :type(NONE_T) { } Value(int n) :type(NUM_T) { val.num = n; } Value(bool b) :type(BOOL_T) { val.tf = b; } Value(Lambda* ptr) :type(FUN_T) { val.func = ptr; } VType getType() { return type; } void setType(VType t) { type = t; } int num() { return val.num; } bool tf() { return val.tf; } Lambda* func() { return val.func; } /* Writes a representation of this Value object to the * named output stream, according to the stored type. */ void writeTo(ostream& out) { switch(type) { case NUM_T: out << val.num; break; case BOOL_T: out << (val.tf ? "true" : "false"); break; case FUN_T: out << "lambda expression"; break; case NONE_T: cout << "UNSET"; break; } } /* This function makes equality testing work using the == operator. * So for instance if we have * Value v1, v2; * then we can write * v1 == v2 * and get a bool back only if they have the same type and value. * Note that != is NOT implemented. */ bool operator==(const Value& other) { switch(type) { case NUM_T: return val.num == other.val.num; case BOOL_T: return val.tf == other.val.tf; case FUN_T: return val.func == other.val.func; case NONE_T: return true; } } }; #endif // VALUE_HPP